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    History Archive - October 2005

 

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October 27, 2005

MAME 0.101 u3 source update

After ten days here comes another core update. This one is rather big, once Aaron seems to have plenty of free time in his hands. Brief report of the contents of 'what's new file' follows:

0.101u3
-------

MAMETesters Bugs Fixed
----------------------
bigkarnk0101u2gre [Pierpaolo Prazzoli]

Source Changes
--------------
Fixed a number of games that were broken with the u1 update. Just a few
more cases remain. Most games are working at this point. [Aaron Giles, with
contributions from El Condor, R. Belmont, Ville Linde]
[...]

New clones added
----------------
Street Fighter EX 2 (ASIA 980312) [Corrado Tomaselli]
Batsugun (set 2) [Parodier]
Glass (Ver 1.0 set 2) [Corrado Tomaselli]
Golden Tee Royal Edition Tournament (v4.02) [Brian Troha]

You can download the new source update from mamedev's site.

CLRMAME Pro v. 3.81 is out

It was about time to get my rom manager updated. I presume you'll have to do the same, once certain changes makes this version a 'must be'. Download from official clrmame site.

That's all for now, over 'n out...

Whacker

October 17, 2005

7 years itch!

gameland.gr turns 7 years old today. Seven years online, serving the emulation community, running polls and sending letters with 32000+ signatures to the previous prime minister of Greece in order to ban the 3037/02 law, making new friends and affiliates, but most important, keeping alive the best part of our childhood through arcade emulation. Thanks for being part of this. Thanks for all your support and understanding all these years, especially when it comes not to frequent updates, as this webslave (tm) is suffering from RLS (Real Life Syndrome)... ;)

MAME 0.101 u1 &2 source updates

Given the fact that the previous release came with a lot of things broken I stack to the previous version for a while. As expected, another release came through fixing most of the newly added glitches and giving us a more stabilized binary. The best parts of the what's new files follows:

0.101u1
-------

WARNING: There is a significant change to the memory system in this version.
It is likely that a number of games are broken. Please report these games
to http://www.mametesters.org.

New games added or promoted from NOT_WORKING status
---------------------------------------------------
Chewing Gum [f205v]

New clones added
----------------
Puzz Loop (Korea) [Corrado Tomaselli]

New games marked as GAME_NOT_WORKING
------------------------------------
Get Bass [Ville Linde, Guru]
Scud Race Plus [Ville Linde, Guru]

0.101u2
-------
New clones added
----------------
Gouketsuji Ichizoku (Japan, bootleg) [David Haywood]

New games marked as GAME_NOT_WORKING
------------------------------------
Alpine Surfer [R. Belmont]
Area 51: Site 4 [Ville Linde]
Psychic Force 2012 [Ville Linde]


You can download the new source update from mamedev's site.

Whacker

October 10, 2005

Official MAME & MAME32 v. 0.101!

Adding all the intermediate releases together to form an official 0.101, Aaron Gilles released yesterday the official build... A short list of new/fixed games follows:

MAME 0.101
--------------
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Quiz Syukudai wo Wasuremashita [Brian Troha, Guru]
Cookie & Bibi 3 [David Haywood, Corrado Tomaselli]
Rough Racer [David Haywood, Team Japump]
Final Lap R [R. Belmont, El Semi]
Speed Racer [R. Belmont, El Semi]
Dragonball Z V.R.V.S. [Anonymous]

New clones added
----------------
Crack Down (Japan) [David Haywood, Team Japump]

New games marked as GAME_NOT_WORKING
------------------------------------
Thunder Hurricane (ver UAA) [R. Belmont, Guru]
Quizmaster [Pierpaolo Prazzoli]
Trail Blazer [Pierpaolo Prazzoli]
Super Nudger II [Pierpaolo Prazzoli]

You can download the official source & binaries from the official site and if you care having the GUI version (aka: MAME32) point your mouse here. :)

Whacker

October 7, 2005

MAME 0.100 u4 source update

The fourth in-a-row update for MAME 0.100. This one states several core changes so for all you compile-freaks out there, it's 100% certain that you're gonna need a fresh build...  The best part in my opinion is this:

Added new option -autosave which automatically loads a game at startup and
saves it at exit time for any game which is explicitly marked with
GAME_SUPPORTS_SAVE. For other games, this option has no effect. [Aaron Giles]


Here's the list of the new games supported from the what's new file:

0.100u4
-------

New games added or promoted from NOT_WORKING status
---------------------------------------------------
Magic's 10 [Pierpaolo Prazzoli]
Alpine Racer 2 (Ver. 97/01/10 17:10:59) [R. Belmont]
Dark Edge [Anonymous]
Metal Saver [David Haywood, Corrado Tomaselli]

New clones added
----------------
Bonanza Bros (Japan, Floppy) [David Haywood, Team Japump]
Scramble Spirits (Japan, Floppy) [David Haywood, Team Japump]
Ninja Kids (US) [Brian Troha]

New games marked as GAME_NOT_WORKING
------------------------------------
Magic's 10 2 [Pierpaolo Prazzoli]

You can download the new source update from mamedev's site.

Whacker

October 1, 2005

MAME 0.100 u3 source update

New source update from the MAME Team. The new 0.100u3 update adds several new games also as fixes from Sega C2 and Genesis based games. Here's the what's new file:

0.100u3
-------

Source Changes
--------------
More Sega C2/Genesis-based games cleanup: [Aaron Giles]
* fixed crashes introduced in last version
* centralized interrupt generation for all Genesis-based games
* implemented protection correctly for Puyo Puyo 2

Changed validity checks to use hashes for speed. Also changed them to only
run on the drivers in the source file of the current game, rather than on all
games, in non-debug builds. And fixed the coinage sorting check so that it
doesn't depend on the linker to order the strings in a particular way.
[Paul Priest]

Removed -skip_validitychecks option now that the time to execute the checks
is not as bad. [Aaron Giles]

Improved speed in Top Gunner by pre-decoding the vector processor microcode.
Also added a shift register to produce the LCD-like look of the score and
other numbers. [Mathis Rosenhauer]

Nintendo Super System sound update: [R. Belmont]
* Fixed bugs in SPC700 ADC, SBC, ADDW, SUBW, MUL, DIV, & CLRV opcodes
* Fixed several APU hardware/timer issues
* Added accurate sound DSP emulation from the latest OpenSPC
* Fixed some timing issues that prevented ActRaiser from syncing up
Result: generally accurate sound in the working NSS games, and in many
SNES games over in MESS as well.

Added missing vertical movement to Gatsbee. [Pierpaolo Prazzoli]


New games added or promoted from NOT_WORKING status
---------------------------------------------------
Laser Battle [Pierpaolo Prazzoli]
Water Balls [David Haywood]
Pop's Pop's [David Haywood]
Egg Hunt [David Haywood]
Zip & Zip [David Haywood]
Power Balls [Pierpaolo Prazzoli]

New clones added
----------------
Escape Kids (Asia, 4 Players) [David Haywood]
Gigandes (Japan) [Chack'n]

New games marked as GAME_NOT_WORKING
------------------------------------
NFL Football [Aaron Giles]
Cat'N Mouse [Pierpaolo Prazzoli]

You can download the new source update from mamedev's site.

Gameland turns 7!

October is the month that this site will be officially 7 years old. Truth is that we have been around since September 1996 as "whacker's arcade page" but gameland.gr is the official site... Welp... what can I say. Time flies... :-S

Happy birthday :)

Whacker

 
     
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