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    History Archive - September 2005

 

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September 26, 2005

Greece is the CHAMPION of Euro-Basket 2005!

Just like it was then...

Back in 1987 with Panagiotis Giannakis, Gallis, Fasoulas and all the other heroes. Now, the next generation of Greek Basket takes the same place! A very big victory! A very big night at Belgrade tonight!

CONGRATULATIONS GREECE!!!!!!!

Whacker

September 24, 2005

MAME 0.100u2 source update

The story continues... Another update to download and some more games and clones added. The compiling process wasn't too hard (i.e.: I didn't have to recompile everything from scratch...). Here's the new stuff added from 'what's new' file:

0.100u2
-------

New games added or promoted from NOT_WORKING status
---------------------------------------------------
Lup Lup Puzzle [Pierpaolo Prazzoli]
Twin Squash [Aaron Giles]
Cool Minigame Collection [Pierpaolo Prazzoli]
Golden Axe - The Duel [Mariusz Wojcieszek]



New clones added
----------------
Moon Light [Roberto Fresca]
Final Crash (World, bootleg) [David Haywood]
Golden Tee Supreme Edition Tournament (v5.10) [Brian Troha]



New games marked as GAME_NOT_WORKING
------------------------------------
NBA Play By Play [Ville Linde]
Top Shooter [David Haywood]



Get the new source update @ mamedev.com.

Whacker

September 19, 2005

MAME 0.100u1 source update

After reaching Level 0.100 there are several things that need to be updated as 'last minute changes'. The story continues ladies and gentlemen! Let's roll onto version 0.100u1!!!!!!. Here's 'what's new':

0.100u1
-------

Source Changes
--------------
Fixed incorrect voices in the NB-1 games. [R. Belmont]

Namco FL system updates: [R. Belmont, El Semi]
* complete MCU simulation including controls and coinage (see important note
about calibrating the steering at the top of the driver)
* hooked up sprite banking
* added sound/music
* fixed palette bank selection
* fixed road in both games
* fixed rotation sign

Namco System 22 improvements: [R. Belmont]
* added real MCU-managed controls and coinage for Time Crisis
* fixed reversed stereo channels for Super System 22
* Fixed RAM test failure in Ridge Racer 2, but it still won't start up
* Fixed analog controls for Cyber Cycles and Ace Driver
* MCU now reads the controls for Air Combat 22
* Added coinage for all (non-Super) System 22 games - don't use '9' to
coin up Ridge Racer anymore :)

Fixed Truco Clemente colors [David Haywood, Pierpaolo Prazzoli]

New games added or promoted from NOT_WORKING status
---------------------------------------------------
Quiz Syukudai wo Wasuremashita [Brian Troha, Guru]
Cookie & Bibi 3 [David Haywood, Corrado Tomaselli]
Rough Racer [David Haywood, Team Japump]
Final Lap R [R. Belmont, El Semi]
Speed Racer [R. Belmont, El Semi]
Dragonball Z V.R.V.S. [Anonymous]

New clones added
----------------
Crack Down (Japan) [David Haywood, Team Japump]

New games marked as GAME_NOT_WORKING
------------------------------------
Thunder Hurricane (ver UAA) [R. Belmont, Guru]
Quizmaster [Pierpaolo Prazzoli]
Trail Blazer [Pierpaolo Prazzoli]
Super Nudger II [Pierpaolo Prazzoli]


Get all the new source update @ mamedev.com.

Whacker

September 16, 2005

MAME 0.100 (1.0) released

At last, the official release is here. If you ask me, you should backup! It's a historical moment for our beloved emulator. Here's 'what's new':

0.100
-----

Source Changes
--------------
Fixed crash in some games when using a low sample rate or -nosound.
[Aaron Giles]

Fixes crashes in the following drivers: [Aaron Giles]
* Beat Head (video update)
* Hit Me (graphics decode)
* Imago (palette setup)
* Legend of Kage bootlegs (accessing invalid CPU)
* Rock Climber
* Speed Attack (palette out of range)

TumblePop driver updates: [David Haywood]
* split driver into tumblep.c and tumbleb.c
* tumblep.c runs the original tumble pop sets and use now using
deco16ic.c for the gfx.
* tumbleb.c runs the bootlegs and games which use hardware which works
in a similar way to tumble pop (semicom titles etc.)

Kludged around glitches in Monster World. [David Haywood]

Cross Pang is now using the sprite draw copied from tumbleb.c instead as
the game also seems to be based around Tumble Pop designs, as a result the
'Alpha Blend' bit has been removed and replaced with a flicker sprite bit
like Tumble Pop which looks more correct to me. Also changed some default
settings. [David Haywood]

Corrected Indian Battle DIP switches. [ShimaPong]

Updated D-Day DIP switches to use conditionals. [James Wallace]

More Namco sound/MCU updates: [R. Belmont]
* Fixed analog controls for Ridge Racer and Rage Racer
* Fixed sound/music to play in System 22 games
* Fully share the sound part of the MCU RAM for System 11. This allows
games to read back the song names and fixes the sound test menu in
Tekken and Tekken 2.

New clones added
----------------
G-LOC R360 [Craig Walker]

New games marked as GAME_NOT_WORKING
------------------------------------
Rebus [David Haywood]


The official source & binaries can be found here, while the MAME32 version can be found here.

Whacker

September 13, 2005

MAME 0.99u10 (0.100 MUST be perfect!) released

Another (!) intermediate release to stabilize things a bit more. More Namco fixes and more clones supported. Here's 'what's new':

0.99u10
-------
Source Changes
--------------
Fixed bug in INP recording that crashed MAME. [Aaron Giles]

Added some small optimizations to the Namco System 22 3D renderer.
[Aaron Giles]

Fixed interrupt problem in the M37710 core that caused problems with the
recent Namco update. [Aaron Giles]

Fixes to the recent Namco sound update: [R. Belmont]
* Fixed incorrect voices in System 11/12 games
* Fixed swapped stereo in System 11/12 games
* Fixed missing sound in Namco Classics games

Added conditional DIP switches to 10 Yard Fight driver. [Curt Coder]

Added and wired up color PROM for Truco Clemente, but still missing a
transform. [Roberto Fresca]

New games added or promoted from NOT_WORKING status
---------------------------------------------------
Monsters World [David Haywood]

New clones added
----------------
Surprise Attack (World Ver. K) [Corrado Tomaselli]
Power Instinct 2 (Japan) [EGCG]
Chuugokuryuu II (ver. 100J, Japan) [EGCG]


Get all the update @ mamedev.com.

Whacker

September 12, 2005

MAME 0.99u9 (Namco gets Sound!) released

An intermediate release to stabilize things a bit. The big news is that most Namco games now have sound!!! Here's 'what's new':

0.99u9
------

Source Changes
--------------
Removed tilemap_dispose call and fixed the two drivers that were using it.
This fixes improper save state registrations in megasys1 and ygv608 games.
[Aaron Giles]

Fixed bug that caused the sound cores to keep running while paused.
[Aaron Giles]

Added discrete emulation of the background music for Indian Battle.
[Derrick Renaud]

Fixed tilemap priorities in Magic Bubble. [Pierpaolo Prazzoli]

Cleaned up MESS hooks into the input port system. [Nathan Woods]

Major Namco sound improvements: [R. Belmont]
* C352 now sets output pitch correctly by input clock
* Added emulated sound and music to all NB-1, NB-2,
and System 11 games, using Prop Cycle's BIOS as a
substitute until the original can be trojaned or
otherwise obtained
* Hooked it up for plain System 22 games as well, but
they're not interested in passing down proper commands
for some reason
* Speed-cheated all instances of the M37710/C352 sound
system so CPU requirements don't go up much. This
also helped back off the requirements a hair for Prop
Cycle and Time Crisis

New clones added
----------------
Magic Bubble (Adult version) [David Haywood]
Dynamite Dux (set 1, 8751 317-0095) [Arzeno Fabrice, David Haywood]

Get all the update @ mamedev.com.

Whacker

September 10, 2005

MAME 0.99u7 & 8 released

I was away on my physics lab lesson @ H.O.U. while two more core updates have occurred. Those two add several new games to our beloved emulator. C'n'P from both 'what's new' files:

0.99u7
------

New games added or promoted from NOT_WORKING status
---------------------------------------------------
Jolly Jogger [Pierpaolo Prazzoli]
Indian Battle [Tomasz Slanina]
Long Hu Bang [Luca Elia]
Chuugokuryuu [Luca Elia]
Champion List II [Luca Elia]
Xing Yen Man Guan (V638C) [Luca Elia]
Maru-Chan de Goo! [Angelo Salese]
Super Major League [Angelo Salese]
Sando-R [Angelo Salese]
Soukyugurentai / Terra Driver [Angelo Salese]
Suikoenbu [Angelo Salese]

New clones added
----------------
Eliminator (2 Players, cocktail) [Mathis Rosenhauer]
Eliminator (4 Players, prototype) [Mathis Rosenhauer]
World Beach Volley (set 2) [Corrado Tomaselli]

0.99u8
------

New games added or promoted from NOT_WORKING status
---------------------------------------------------
World Trophy Soccer (Arcadia) [Mariusz Wojcieszek]
Funky Head Boxers [Mariusz Wojcieszek]
Pebble Beach - The Great Shot [Mariusz Wojcieszek]
Air Rescue [Anonymous]
Cuore Uno (Italia) [Roberto Fresca]
Elephant Family (Italia) [Roberto Fresca]
Royal Card (Austria) [Roberto Fresca]



New clones added
----------------
1000 Miglia: Great 1000 Miles Rally (94/06/13) [Corrado Tomaselli]
Frogger (Falcon bootleg) [Pierpaolo Prazzoli]



New games marked as GAME_NOT_WORKING
------------------------------------
Cookie and Bibi 3 [David Haywood]
Soccer Superstar ver EAA [Corrado Tomaselli]


Get all the updates @ mamedev.com.

Whacker

 

 
     
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